Unreal Engine and Motion Capture provide a unique opportunity to create interesting environments, visual effects, edits, narrative, and character with little to no budget and a much faster timeline. I really enjoy using these tools to explore the processes and ideas that I may not be able to realistically achieve on-set.
Short animated piece created using Unreal Engine, Motive, and Optitrack.
Selected for University of Nebraska–Lincoln's 38th Undergraduate Juried Exhibition.
Live performance using motion capture, Unreal Engine, Motive, and Optitrack using a combination of animations and real-time camera control.
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